Visit Sound On Sound
Sound On Sound
Est. 1985
Paul White
effects repairs Oxfordshire
effects repairs image
Theory + Technical

20 TIPS ON USING EFFECTS IN THE MIX  Effects/Processing  July 1999
Using Effects In The Mix
The Way you use effects and processors can make or break a mix. Paul White offers 20 useful tips to help you get it right first time.

ADVANCED COMPRESSION TECHNIQUES: Part 1  Effects/Processing  December 2000
Advanced Compression Techniques: Part 1
Part 1: Paul White looks at different gain-control elements and their effect on audio.

ADVANCED COMPRESSION TECHNIQUES: Part 2  Effects/Processing  January 2001
Advanced Compression Techniques: Part 2
Part 2: Paul White further explores the secrets of successful compression, and explains how to use advanced techniques for mastering your mixes.

ADVANCED GATING TECHNIQUES: Part 1  Effects/Processing  April 2001
Advanced Gating Techniques Part 1
Part 1: Paul White explains that there's much more to gating than you might think.

ADVANCED GATING TECHNIQUES: Part 2  Effects/Processing  May 2001
Advanced Gating Techniques: Part 2
Part 2: Gates are far more than just problem solvers for reducing spill and noise. They can be used to add punch to drum sounds, put rhythmic interest into sustained parts or even as mixing automation, as Paul White explains. Additional material by Mike Senior.

ADVANCED REVERBERATION: Part 1  Effects/Processing  October 2001
Advanced Reverberation: Part 1
Part 1: Paul White looks at how real reverberant spaces affect the perception of sounds within them, and shows you how your digital reverberation unit can simulate this process.

ADVANCED REVERBERATION: Part 2  Effects/Processing  November 2001
Advanced Reverberation: Part 2
Part 2: Used correctly, reverb is of the most powerful tools of modern music production. This month, we explore the most effective treatments for some of the individual components of a mix. *

AMPING OUT  Effects/Processing  September 1994
Using Amps As Effects
We've got so used to DI'ing keyboards that miking up an amp is something that never occurs to some people. Paul White explores the benefits of getting out the mics and plugging in the amp.

AUTOMAGIC  Effects/Processing  August 1999
Alternative Uses For Auto-Tune
Antares Auto-Tune is a powerful pitch-correction tool which is already an industry standard for tightening up vocal performances. As Paul White explains, however, it has the potential to do much more...

BACKING A WINNER  Effects/Processing  May 1999
Faking Ensemble Backing Vocals
Paul White comes up with a few tips for using the processing power of your computer audio sequencer to turn one or two voices into a complete backing ensemble.

CANYONS OF THE MIND  Effects/Processing  June 1996
Psycoacoustics of Reverb
Paul White explores a few ways of taking nature's most common audio phenomenon and manipulating it to create special effects.

DELAYING TACTICS  Effects/Processing  April 1995
Delaying Tactics
Digital delay tends to be taken very much for granted, but the majority of today's studio effects would be impossible without it. Paul White describes how to set up your own DDL effects from scratch.

EQUAL OPPORTUNITIES  Effects/Processing  February 1997
All About EQ
Paul White looks at the various types of equaliser, and gives some tips on how EQ should best be applied to your recordings.

EXCITING STUFF!  Effects/Processing  February 1995
Enhancers And How They Work
Exciters and enhancers are often mentioned in SOS, but what exactly do they do to your sound, and how do the various types differ? Paul White explains.

EXTREME EFFECTS: Part 1  Effects/Processing  November 2000
Expanding Your Effects Horizons: Part 1
Most people are familiar with basic reverb, delay and modulation effects, but what lies beyond? In the first part of a new series, Paul White explores the twilight zone of effects processing.

EXTREME EFFECTS: Part 2  Effects/Processing  December 2000
Expanding Your Effects Horizons: Part 2
In the final part of his short series on pushing back the boundaries of effects processing, Paul White explores many different applications of audio filters, as well as exploring the possibilities of granular synthesis.

LEARNING PROCESS: Part 1  Effects/Processing  October 1997
Where To Use Processors And Why: Part 1
Paul White offers a little practical advice on the application of signal processing during recording and mixing.

LEARNING PROCESS: Part 2  Effects/Processing  November 1997
Where To Use Processors And Why: Part 2
Part 2: Last month Paul White covered gates and compressors; this month it's up to enhancers to justify their existence...

LEARNING PROCESS: Part 3  Effects/Processing  December 1997
Where To Use Processors And Why: Part 3
Paul White explains why a great reverb doesn't always make a mix sound better.

LEARNING PROCESS: Part 4  Effects/Processing  January 1998
Where To Use Processors And Why: Part 4
Chorus, phasing and flanging are very common processes, but they don't always achieve the effect you hoped for. Paul White offers a few tips.

LEARNING PROCESS: Part 5  Effects/Processing  February 1998
Where To Use Processors And Why: Part 5
Delay, originally called echo, is one of the oldest artificial effects, yet it can still be one of the most impressive - if used with care. Paul White explains the potential problems and how to avoid them.

MULTI STORY: Part 1  Effects/Processing  July 1997
Multi-effects Explained: Part 1
Part 1: To start off this short series on multi-effects programming, Paul White explores the key building blocks found in today's versatile units.

MULTI STORY: Part 2  Effects/Processing  August 1997
Multi-effects Explained: Part 2
Part 2: Modern multi-effects units provide all sorts of useful processors in addition to the more usual reverb and delay-based effects. Paul White discusses the extras you might find inside your effects box and how best to use them.

MULTI STORY: Part 3  Effects/Processing  September 1997
Multi-effects Explained: Part 3
Part 3: Having looked at the various types of effects available, Paul White explains the importance of the order in which these effects are applied.

MULTI STORY: Part 4  Effects/Processing  October 1997
Multi-effects Explained: Part 4
Part 4: Paul White looks at how MIDI can be used to turn static effects into dynamic ones.

MULTI STORY: Part 5  Effects/Processing  November 1997
Multi-effects Explained: Part 5
Part 5: Paul White concludes his series with an exhortation to unleash your creativity...

NATURAL SELECTION  Effects/Processing  February 1996
EQ: A New Perspective
You might think that EQ is simply a tone control, but as Paul White explains, it's really a powerful mind-manipulating tool inextricably linked to the survival of the species!

POWER VOCODING  Effects/Processing  January 1994
Power Vocoding: With the Boss SE50 & SE70
There's more to vocoders than 'Mister Blue Sky' - and with the vocoders available on some current multi-effects processors, creative vocoding is now available to almost anyone. Paul White lets you in on some unusual applications...

PSYCHOTHERAPY  Effects/Processing  May 1997
An Introduction To Psychoacoustic Enhancers
Paul White looks at the different ways in which the leading enhancers produce their results, and offer some practical advice on where the various types work best.

REVERSE REVERB THE HARD (DISK) WAY  Effects/Processing  December 1998
Creating Reverse Reverb
Paul White conjures up a nostalgic tape effect using an MIDI + Audio sequencer.

ROUTING AROUND  Effects/Processing  March 1995
How To Patch Effects & Processors
The roles of the various signal processors and effects used in audio production are pretty well understood by most musicians, but it's not always obvious where they should be patched into the signal chain to give the best results. Paul White explains.

SPACE EXPLORATION  Effects/Processing  August 1996
Improving The Sound Of Your Reverb
Paul White goes into economy mode and tries to coax an extra degree of realism out of a budget studio reverb unit.

TAKE IT TO THE LIMIT  Effects/Processing  April 1996
Concise Guide To Compression and Limiting
Paul White looks at the many parameters which govern compression, how to improve your recording technique, and how not to throw the baby out with the bathwater.

THE BIG SQUEEZE  Effects/Processing  April 1997
Compressors And How To Use Them
These days a compressor is pretty much an essential purchase if you're recording vocals or non-keyboard instruments. Paul White looks at how they operate, and how they can be used both to control levels and to fatten sounds.

UNDER PRESSURE  Effects/Processing  December 1994
Compressing Your Mix
Paul White proves once again that nothing succeeds like excess. This time he patches in two compressors and a limiter to deal with a minor dynamic range problem...

USING EQUALISATION  Effects/Processing  August 2001
Using Equalisation
Paul White and Mike Senior explain how to get the best practical results from equalisation by understanding the true frequency ranges of most instruments and voices.

VINTAGE ADVANTAGE  Effects/Processing  January 2001
Understanding & Emulating Vintage Effects
Modern digital effects units always include emulations of analogue effects such as tape delay and flanging but none of them ever seem quite like the real thing. Paul White explains how these vintage effects worked, and offers insight into how our modern attempts could be made more accurate.

VINTAGE FX  Effects/Processing  December 1995
Faking Tape Loop Echo
With so much interest in vintage synths, it's easy to overlook the fact that many classic sounds owed just as much to the tape delays being used at the time as to the instruments themselves. Paul White shows you how to fake the effect.